Tuesday, October 15, 2013

Wk07 Game Prop Concept Phase

Although my game is not set to be in pixel art because it has a heavy focus on texture (which isn't portrayed too well when it's pixelated), I chose to do a mailbox because I thought it would be a cool type of metal that my character would be able to experiment with in the game. I looked at a bunch of different mail boxes, but many were side photos that didn't show the drop box and front aspects of the mail box. I thought this image would be fun to pixelate and had a good selection of colors from the mood board that I could manipulate easily to cast some nice shadows and show a bit of sunlight.

4 comments:

  1. Good Idea for an object. I was also thinking about doing something similar. But I really think you did a great job with adding the three dimensional feel to the mail box and I think that your color pallet should do fine when we get to coloring our objects

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  2. I like this, I think it came out really good. I also like the color pallet you did. It flows and is easy to follow. I think that it was a very interesting idea and it came out well.

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  3. this is a super clear cut mailbox and it looks crisp and believable. the addition of depths also looks great

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  4. well done. The pallete is simple and will look great in the finished product, and you did a great job overall with the line art. Very clean job.

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