Click: Logo First Attempt
I had a lot of difficulty making this logo. Instead of using a hand graphic that I found online, I decided to model my own hand for the logo. This proved to be particularly annoying because I did not have a good camera that could capture a decent image of my hand. It would always either come out too dark or with an intense glare. I ended up having to put a skin texture behind the image of my hand and use the darken feature to make my hand look more like a hand rather than a ghost. I tried creating a tree branch in illustrator but it proved to be a lot more challenging than I expected. I couldn't get certain lines to bend or match up in the ways I wanted to so I dropped illustrator and took an image of a black branch from online. Instead of using this image however, I recreated my own outline of it and took off some of the branch parts to make it my own. I then put on a tree bark texture to the branch. I intersected the pointer finger with the branch to form the T-shape and I used the same text type I used for my original title screen because I liked it so much. I then added in an animation affect to turn the finger into the wood.
Click: Logo Final
yea i like the branch growth intro to the title screen. feels very organic. the transition from that animation to the main title screen needs to be cleaned up but im not sure how to approach that yet. we can figure it out in lab. maybe the touch title can reposition itself as the branch folds down on itself to form the menu options. not sure but it can be much cleaner transition. but looks great so far!
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