

The idea for this maze is to be confusing, not only in the layout of the maze, but the actual design of the maze as well. I wanted to make the story behind this maze have to do with the very beginning of the game. When Zosimos is escaping Area 51. I wanted to make it so he was "trapped" within the building, but it would look nothing like what anyone would envision Area 51 to look like. The floors would be made out of fine stone tile, the walls made by fine stone bricks on their sides and the ceiling out of dark wooden planks. The hallways should feel like an outdoorsy type look along with a hospital feel to it. The exit door will be the only thing that really stands out because of the bright yellow which represents caution.


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