With regards to the images, I looked through a lot of the ones on Google. There were many that had the real-life hand symbols and cartoon versions of hands. There were real rocks, papers and scissors that had their cartoon counter-parts as well. I stumbled across an image of a comic which made me remember the three images I had seen a while ago searching various funny pictures on the internet. Eventually I was able to find them and I knew that I wanted to use them. The actual pictures are all part of one image, but I separated them to allow myself to move them around for the actual poster. What makes these images different, is that they tell a story. They each have their own personas and represent a different situation. When Paper beats Rock, it represents friendship and playfulness. We've all had a moment when we've felt miserable and want to interact with anyone, but a friend or family member "beats" our mood by making us happy again. Scissors beating paper represents jealousy which "defeats" the playful attitude Paper has to bring. Lastly, Rock beating Scissors represents revenge; Rock "beats" Scissors to get back at him for killing his friend. I thought this was a more in-depth way of looking at a simple game so I felt using these images would be something cool to try.
Thursday, September 5, 2013
Wk02 Rock, Paper, Scissors Concept Phase
The image to the left is a picture of my ten thumbnails. When I started out my drawings, I had thought about doing a traditional title at the top of the page. As I progressed in my sketching, I transformed the title into different shapes, placed it at both the top and bottom of a page, and even made one design without a title. My favorite title placement is on thumbnail #7 because it's really big and pops right out of the middle to really grab your attention. I stuck with the same images throughout my sketches because I found three online that I really wanted to work with. These three images tell a story (and the original idea for this story came from 4chan or tumblr). That's why instead of "intro" my thumbnails say "story" because I wanted to give the game of Rock, Paper, Scissors it's own unique twist. In many of my thumbnails I gave the story more room than the rules because I felt that it would be more important than the rules. Everyone knows how to play Rock, Paper, Scissors but from this poster, I want them to know what they're playing, but I'll get more into that later. I felt that only using only three images would keep the poster from being over crowded as well. I didn't want the poster to feel covered in pictures, but I didn't want it to be flooded with words as well. Thumbnail #3 is my favorite when it comes to the images because it shows the progression of the story with arrows as well as having the actual story encased within the images. My favorite out of all these have to be thumbnails #3 and #7 because of the reasons above. I didn't really like my first two because I felt they were too bland and my last two felt too crowded. Thumbnail #5 I thought had way too many words and I felt #8 was just a Legend of Zelda-type version of #3. I'm not 100% sure if I want to use #3 or #7 yet, but I'm leaning towards #3 and would appreciate any feedback!
With regards to the images, I looked through a lot of the ones on Google. There were many that had the real-life hand symbols and cartoon versions of hands. There were real rocks, papers and scissors that had their cartoon counter-parts as well. I stumbled across an image of a comic which made me remember the three images I had seen a while ago searching various funny pictures on the internet. Eventually I was able to find them and I knew that I wanted to use them. The actual pictures are all part of one image, but I separated them to allow myself to move them around for the actual poster. What makes these images different, is that they tell a story. They each have their own personas and represent a different situation. When Paper beats Rock, it represents friendship and playfulness. We've all had a moment when we've felt miserable and want to interact with anyone, but a friend or family member "beats" our mood by making us happy again. Scissors beating paper represents jealousy which "defeats" the playful attitude Paper has to bring. Lastly, Rock beating Scissors represents revenge; Rock "beats" Scissors to get back at him for killing his friend. I thought this was a more in-depth way of looking at a simple game so I felt using these images would be something cool to try.
With regards to the images, I looked through a lot of the ones on Google. There were many that had the real-life hand symbols and cartoon versions of hands. There were real rocks, papers and scissors that had their cartoon counter-parts as well. I stumbled across an image of a comic which made me remember the three images I had seen a while ago searching various funny pictures on the internet. Eventually I was able to find them and I knew that I wanted to use them. The actual pictures are all part of one image, but I separated them to allow myself to move them around for the actual poster. What makes these images different, is that they tell a story. They each have their own personas and represent a different situation. When Paper beats Rock, it represents friendship and playfulness. We've all had a moment when we've felt miserable and want to interact with anyone, but a friend or family member "beats" our mood by making us happy again. Scissors beating paper represents jealousy which "defeats" the playful attitude Paper has to bring. Lastly, Rock beating Scissors represents revenge; Rock "beats" Scissors to get back at him for killing his friend. I thought this was a more in-depth way of looking at a simple game so I felt using these images would be something cool to try.
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I really like the landscape view. Combine that with the idea of 3 columns that we see in 5, 6, and 7 gives it a great view. the idea of story instead of intro is welcomed as well. Bringing the images to life and making them look alive really adds to the style.
ReplyDeleteLooking at your thumbnail sketches, I think you have a lot of good ideas and personally I like number seven because it keeps the focus on Rock, Paper, Scissors. Also, it really breaks up the sections. Sketch number 10 would be a really interesting design, the only problem being actually designing it in photoshop. Finally I really like the story you made and/or found with the pictures, it makes things a lot more interesting.
ReplyDeleteI really like Thumbnail 8. The triforce-esque icon and the slanted text under it make it look interesting and unique.
ReplyDeleteI really enjoy the artwork that you are planning to use. I feel that the cartoonish drawings are bringing a lightheartedness to the game. I do agree with you that your number 3 sketch is really good. I find that it overall draws the eye to the whole image rather than making you have to look different ways and which not. Keep it going.
ReplyDeleteI really liked design number 9. The diagonal design makes the title pop out in an interesting way, and the pictures being next to each part of the title is a fun addition.
ReplyDeleteGood job on number 9. I tried to do this type of design but it never came out right, I commend you for putting it correctly together.
ReplyDeleteI like number 4, I think its well organized, but not too basic. The pictures in the center draw attention, without distracting too much.
ReplyDeleteI think the incorporation of story into your presentation was really cool and showed a lot of creativity. As for which template to use, I think number 7 has good flow and direction of attention. Another interesting idea to explore would be making a thumbnail similar to number 3, but in a landscape alignment
ReplyDeleteI think you should go with number 3, because it is, in my opinion, the most eye-catching and easy to follow. I also really like the comic characters and your reasons for including them.
ReplyDeleteI like the templates that involve a brochure/pamphlet, detailing a story for each character. It seems like it would make the game even more fun when you have a background story.
ReplyDelete