Tuesday, December 10, 2013

Wk14 Final Project Final Phase

I became very frustrated with this project. I almost had to start from scratch like I did when I had to re-create my entire maze last time...because Maya shut down on me and I ended up having to reapply all my textures, I wasn't able to add in as much as I would have liked, but I still managed to do a lot.









Thursday, December 5, 2013

Wk14 Final Project Concept Phase

For my final project, I'm going to be doing one huge upgrade. I'm going to be making a bunch of changes to my maze. Some of these will include creating an outside environment, adding in stair cases and multiple levels. Making new designs for the walls (graffiti, cracked paint, missing bricks, chipped wood) and new designs for the tiles (missing/broken tiles), different door colors and designs, and maybe some more tables, clocks and other knickknacks. I'll also fix the lighting to give it more color and so that way it's not incredibly bright, Basically, for Tuesday, I want this thing to look, bigger, better, and more detailed.

Tuesday, December 3, 2013

Wk13 Upgrade Assignment Part 2 Final Phase



Wow, it's almost ridiculous how much cleaner my new logo looks as compared to the old mood board I had. I decided against the spread of the blue aura and left it in at the start instead. I fixed the little yellow splotches from the original image, created a spread of the stone texture/color onto the hands, I added the Midas touch at the bottom with the photo-shopped arm, a pulsating affect of blur on the aura and an extremely slight pulsating affect on the title, I also added in the music from my last project to keep the same theme with the game.